⚙️ C++ Game Tooling
High-performance frameworks and tools built with C++ and Raylib. Focus on manual memory management and systems architecture.
C++ 20RaylibMemory ManagementTooling
A collection of projects I've worked on, showcasing my skills and experience.
High-performance frameworks and tools built with C++ and Raylib. Focus on manual memory management and systems architecture.
A commercial action game published on Steam. Developed entirely in Godot, focusing on frantic combat and complete Steam API integration.
Worked as an Independent Software Architect designing scalable and resilient systems for enterprise clients.
Lead Developer for this collaborative Open Source project. Responsible for PR management, architecture definition, and community code reviews.