Projects

A collection of projects I've worked on, showcasing my skills and experience.

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⚙️ C++ Game Tooling

⚙️ C++ Game Tooling

High-performance frameworks and tools built with C++ and Raylib. Focus on manual memory management and systems architecture.

C++ 20RaylibMemory ManagementTooling
💀 Exterminant

💀 Exterminant

A commercial action game published on Steam. Developed entirely in Godot, focusing on frantic combat and complete Steam API integration.

Godot 4GDScriptSteamworks APIGame Design
🕳️ Go Die in a Hole

🕳️ Go Die in a Hole

Lead Developer for this collaborative Open Source project. Responsible for PR management, architecture definition, and community code reviews.

Open SourceProject ManagementCode ReviewArchitecture