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⚙️ C++ Game Tooling

⚙️ C++ Game Tooling

High-performance frameworks and tools built with C++ and Raylib. Focus on manual memory management and systems architecture.

Nov 2025 - Feb 2026 3 months

Tech Stack

C++ 20RaylibMemory ManagementTooling

Overview

This project is my engineering “lab.” Here I build the tools I use to create games, focusing on raw performance and total hardware control. It is where I explore advanced C++ concepts away from the abstractions of commercial engines.

Technical Deep Dive

 Systems Architecture

Why Build Engines?

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