đź’€ Exterminant
A commercial action game published on Steam. Developed entirely in Godot, focusing on frantic combat and complete Steam API integration.
Jun 2023 - Dec 2025 • 2 years, 6 months
Tech Stack
Godot 4GDScriptSteamworks APIGame Design
Overview
Exterminant is a solo commercial project that validates my ability to manage the full software product lifecycle: from conception and code architecture to marketing and publication on the world’s largest game store.
Key Features
 Technical Highlights
- Â Custom State Machine: A robust and extensible character state management system.
- Â Steam Integration: Native implementation of Achievements and Cloud Saves via C++ and GDScript.
- Â Performance Optimization: Optimized to run smoothly on varied hardware, maintaining a stable 60FPS.
 Game Mechanics
-  Combat System: Precise hitboxes and instant visual feedback for excellent “game feel”.
- Â Level Design: Procedural generation algorithms for replayability.