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Vinicius Antonio da Silva

Game Designer & Developer

About

Hi! I'm Vinicius, a backend developer with solid experience at TOTVS, the largest tech company in Brazil. Over the years, I've had the opportunity to work with a wide range of technologies, always seeking new challenges and professional growth.

Currently, I'm focused on transitioning into game development, applying my technical expertise to create immersive and innovative experiences.

In my portfolio, you'll find details about the projects I've developed and the experiences that have shaped my career so far. Feel free to explore!

Skills

Unity C# DotNetCore Godot Git Java jQuery

Interests

As a backend developer transitioning into game development, I’m driven by the ambition to recreate the magic of Y2K-era games. My biggest inspirations come from the immersive worlds and captivating mechanics of titles like Elder Scrolls IV: Oblivion, Kenshi, and other classics from 2007-2010. I'm fascinated by the balance between storytelling and gameplay that these games achieved, and I hope to capture that same sense of adventure and discovery in my own projects.

I also love to work with new technologies to keep myself updated with the new tech, I'm currently getting my feet wet with Unity 6 while experimenting with new features present in the Godot 4.4